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Need for speed the run

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We were expecting a pure arcade racer, but what we got is something of a hybrid between sim and arcade. Everything fits together nicely, though, and it continues to feel like one big race.Īt first we were thrown by The Run’s physics and controls. Of course, doing this all at once would be ridiculous from a gameplay standpoint, so the race is broken into pieces, essentially forming a series of events. The Run’s single-player main mode is one monster race across the US, starting in San Francisco and ending in New York. This is a racing game, though, so we don’t need an amazing story in fact we want any story to get out of the way quickly so we can go back to driving, and the devs understand this, providing brief setup scenes to tie the driving sections together.

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We’re not saying the story is amazing – the main character is kind of a smug douche, his partner in crime (played by Christina Hendricks) doesn’t add much personality-wise, and the bad guys are barely present enough for you to care what happens to them.